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Page 14
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MarketWire
Jun 05, 2019
From Artist to CEO | Concept Art House Origin Story and Inside Tour
May 20, 2019
The Future of Hyper-casual Games
Apr 28, 2019
Deconstructing Fun | Origin Story of Miska Katkoff's Monster Gaming Blog
Apr 05, 2019
How to get 40M installs? Marketing for Mobile Games | Brian Sapp VP User Acquisition at Jam City
Mar 27, 2019
Mobile Game Product Manager Victor Wang of NBCUniversal | Jurassic World Alive F2P PM Interview
Apr 11, 2018
Why Fortnite will fall, but Battle Royale will rise on mobile
Feb 27, 2018
How Idle Heroes made $100M
Design
Design
Oct 26, 2017
F2P Game Design: Gameplay vs. Systems vs. Social
Apr 15, 2017
2016 Mobile Gaming Trends Report: Key Take-aways
Feb 03, 2017
Building a Successful Team Through Determined Optimism: Winners vs. Whiners
Jan 23, 2017
An Open-source Mobile Gaming Taxonomy
Jan 11, 2017
"Key Risks" Based Game Pre-production
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