The GameMakers Newsletter logo
The GameMakers Newsletter
Subscribe
  • The GameMakers Newsletter
  • Topics
  • Company Building

Company Building

TechDesignIndiaCompany BuildingFeaturedPMPixels & ProfitsGrowthMarketWire
Company BuildingCompany Building
The Case for Good "Assholes"
Nov 19, 2022

The Case for Good "Assholes"

Not everything is as it may seem. Sometimes, someone who may be perceived as an asshole, may be your best friend. It may even be someone who considers you to be family.

Company BuildingCompany Building
How to Install Company Values & Culture ft. Stoffer Touborg | Philosophy Friday #21
Oct 21, 2022

How to Install Company Values & Culture ft. Stoffer Touborg | Philosophy Friday #21

Communication isn't enough, the values on the website and hung on a poster on the wall isn't enough

Company BuildingCompany Building
+1+1
Game Studio Fundraising for Dummies | LILA Games Raises $10M Series A
Apr 18, 2022

Game Studio Fundraising for Dummies | LILA Games Raises $10M Series A

BITKRAFT, Galaxy Interactive, and LILA legal counsel talk to me about Seed vs. Series A, Mistakes, Lessons & Key Takeaways

Company BuildingCompany Building
Philosophy #12: On Employee Motivation
Jan 31, 2022

Philosophy #12: On Employee Motivation

What would you sacrifice for work? Why would you sacrifice for work?

Company BuildingCompany Building
Philosophy #10: How To Recruit Like A Pro
Dec 25, 2021

Philosophy #10: How To Recruit Like A Pro

Critical Problems, Best Practices, Lessons Learned, and More!

Company BuildingCompany Building
+1+1
How To Be A Great Games Company CEO!
Dec 06, 2021

How To Be A Great Games Company CEO!

Gigi Levy Weiss (NFX), Brian Peganoff (ex-Glu, Deutsche Bank), and Kristian Segerstrale (Super Evil Megacorp) weigh in on how to be great!

Company BuildingCompany Building
+1+1
On Structural Advantage
Aug 23, 2021

On Structural Advantage

How the new winners in the gaming industry will destroy lazy incumbents

Company BuildingCompany Building
Team vs. Family DEBATE: We Are "Not a Family" 🖕
Jul 12, 2021

Team vs. Family DEBATE: We Are "Not a Family" 🖕

Company BuildingCompany Building
+1+1
Four Growth Paradigms: Zynga, Applovin, Skillz, and Jam City (Part 2 of 2)
Jun 16, 2021

Four Growth Paradigms: Zynga, Applovin, Skillz, and Jam City (Part 2 of 2)

As game companies struggle for growth, 4 different strategies for growth are compared

Company BuildingCompany Building
Four Growth Paradigms: Zynga, Applovin, Skillz, and Jam City (Part 1 of 2)
Jun 14, 2021

Four Growth Paradigms: Zynga, Applovin, Skillz, and Jam City (Part 1 of 2)

As game companies struggle for growth, 4 different strategies for growth are compared

Company BuildingCompany Building
+1+1
Trip Hawkins on The New High Score | Past and Future of Video Games
Sep 28, 2020

Trip Hawkins on The New High Score | Past and Future of Video Games

Company BuildingCompany Building
Investing in Game Startups | Venture Capital Panel
Jul 20, 2020

Investing in Game Startups | Venture Capital Panel

The business and art of F2P game development

The GameMakers Newsletter

The business and art of F2P game development

Home

Posts

Authors

© 2025 GameMakers.

Privacy policy

Terms of use

Powered by beehiiv